October 2023 Newsletter Fiction Preview #2 – Like Clockwork

We are just two days out from October 1st and another newsletter drop. Last week I unveiled the first 500 words of this quarter’s free original fiction, a steampunk piece I started writing during #Smaugust called Like Clockwork.

Today, I’m previewing the first 2300 words!

Already I think you’ll notice some added detail not present in Preview 1, and a few slight changes which I feel are already resulting in a richer, more 3-dimensional story. I’ll continue to finish up revisions tomorrow, getting everything ready to deliver the final piece come Sunday morning. I hope you’ll consider reading the full piece by signing up for my newsletter. Not only does the newsletter contain a new piece of fiction (mostly) every quarter, but it also provides updates on other projects I’m working on, any early release info or sales (NATGB’s birthday is coming up!), and just general insights into my life and writing. Ya know, newsletter stuff.

Anyway, enough of the hard sell, on to the good stuff. Please enjoy this slightly longer preview of my upcoming piece, Like Clockwork.

Every morning The Express arrived in Tidy Town at the exact moment the sun had managed one quarter of its journey across the temperate sky.

The train would appear upon the horizon with a soft trill of its horn, and the whirring rhythm of its great metal wings would set both idlers and commuters alike rushing to clear the runway.

It was during this commotion that Pilf made each day’s bread swiping watches from the pockets of bustling businesswomen, and taking coins from panicked men.

As the stars moved silently in the heavens, so did Pilf move upon the earth, each turning in its way, a part of some giant machine of which the gears cannot know their effect upon the whole.

Pilf smiled to himself as he counted the last coin he’d need to give the baker for a scone and marveled that he’d managed to find such a regular windfall. Since joining Malum Factorem — the Mischief Makers — a few months ago, Pilf’s days had become quite easy indeed. Each morning a train, and each morning a take.

Just like clockwork.

All Pilf need do to keep this bounty coming was show up before the train arrived, and report anything suspicious to one of the older members of the gang working a more lucrative racket aboard the train. Prove himself reliable and maybe he’d get to work the train someday too.

As he moved to gather his earnings, he paused to admire his most gratifying take of the morning, a silver and bronze watch he’d managed to nick off a train attendant exchanging places with her counterpart from the evening shift.

Pilf was even more proud of this accomplishment when he noticed the design etched behind the watch’s hands. Though just a silhouette, it was easy to make out the interaction of gears — their teeth like the battlements of some bronze castle circling an axel tower, or a bearing keep.

Pilf read their placement like a schematic, deriving the hint of a wing here, or the suggestion of a claw there. A whip-like tail and jaws from which spewed forth a flame hotter than any furnace. Ordinary machinery taking an extraordinary shape.

He shuddered as that shape resolved in his mind.

Apparatus Draconis . . .

The clockwork dragons may consist of appliance and machinery, but they were never a part of any larger design. They went their own way, and for their own purpose, and one was never sure whether their appearance was a blessing or curse.

He turned the watch in his hand and found a poem engraved upon the back of the watch’s face:

Round and round my watch will never stop,
to witness each sprouting seed or torch-burned crop

Sometimes I crawl, sometimes I fly, but none will ever reason why.

Ask simply for a change, it’s not a crime, Burden or boon is revealed with time.

Pilf quickly stuffed the watch in his breast pocket, and began searching for a spot to idle near the exit. Soon the train would leave and today’s duty to the Mischief Makers would be done. He would put Tidy Town Station behind him and spend his not-so-hard-earned goods on a decent breakfast.

But the eerie message and design of his new watch was not the only wrench in the gears Pilf encountered that seemingly ordinary morning. While passengers boarded The Express, and Pilf had been counting his earnings, police were lining up en masse at the entrances and exits of the station.

They carried stern looking clubs, and sterner looking faces, which did little more than scowl as they patted down commuters and demanded they empty their pockets for search. They didn’t seem to mind how long the process took, or whether or not a passenger was entering or exiting the station. No one was spared from the search.

Pilf’s usual spot was close enough to an exit that he could hear the two policeman there complaining about the impotence of their strategy:

“If the racket’s on the train,” said the younger of the two, “shouldn’t we have somebody on the train?”

The older man looked disgusted by his colleague’s ignorance, but deigned to explain the situation to him anyway. “We DO got someone on the train. A sky marshal or some other such person. Investigating from under cover. He’ll find them, and put a stop to any racket they’re running.”

“Still doesn’t explain why we’re out here patting laps and checking purses.”

The other officer sighed. “We are here to make sure nothing leaves the train before it leaves the station. If the marshal gets made, or any of the thieves get nerves and try to bolt, they’ll still have to pass through us. Besides, you like patting laps I can see it! Probably the most action you’ve got this month.”

Pilf did not hear the older man’s deep and bellied laughter, nor see the younger man’s cheeks redden at such provocation. His thoughts were already taking off, soaring higher than any sky-train or clock-dragon.

He may still be a small cog in the Great Machine, ignorant of the intent behind the drawings of the Universal Schematic, but even he could see the trouble this placed upon the Mischief Makers. That it was for exactly this reason that he was in the station at all.

He must warn the others.

Thankfully, a month of memorization drills and unexpected drop-in meetings with Pilf’s handler, Ancillus Mali, had prepared him for an entire legion of contingencies and unexpected scenarios. Though sky-marshal-investigating-aboard-train had not been explicitly detailed, he felt confident that his next move should be: approach the ticket office and signal with the abort-phrase.

Indeed Pilf was already moving towards the counter before even completing thought.

Only no one was there. A slate board leaned up against the window where the ticket-seller should be, and big chalk letters reading ‘CLOSED’ seemed hastily scrawled.

Pilf scanned what remnants of the crowd remained on the platform. He checked entrances and exits to staff-only areas hoping to catch the sight of someone in ticket-seller’s garb, but the only uniforms he saw there were those of law enforcement.

Ushers dotted the platform helping people load luggage, and stamping tickets. Would one of them know the signal?

He sighed with resignation and considered that there was only one sure way to warn the others before they ran afoul of the law. He would have to board the train.

Buying a ticket was out. The price far exceeded today’s take (and the cost of a scone) and also, if there were anyone available to sell him one, he wouldn’t need it in the first place.

Another soft trill came from The Express warning desultory passengers of the train’s approaching departure. Pilf clutched and released his small purse of stollen goods as he continued to scan the station, hoping a member of Malum Factorem might suddenly appear from a restroom or return from a break and Pilf could go back to the comfort of the scenarios he’d rehearsed.

Another policeman sauntered past, seemingly able to watch every direction while looking straight ahead.

What could he —

Pilf heard a loud huff and an exasperated sigh coming from a man in a top hat, and a slick looking suit. “My ticket?” the man said. “It’s in my luggage. Like it is every morning. The sun will be half-high by the time I fish it out, did you not just hear the second trill?”

The usher made some noncommittal answer which Pilf didn’t hear. He was too busy studying the upset passenger to hear much of anything.

Dark hat, dark pants, darker blazer. Likely a vest underneath with pockets too small to hold anything useful except maybe a pocket watch or handkerchief. Hence no ticket.

Pilf had seen his like before, and was not too proud to admit that he somewhat loathed this class of Tidy Town society. Their dower dress did not signal any kind of mourning or ongoing grief, it was simply to help the bits and bobs of machinery — positioned carefully as to display the utmost knowledge of current fashion — stand out on their person.

Even from Pilf’s distant vantage, he could make out a broach pinned to the left breast of the man’s coat consisting of a series of moving gears cleverly positioned to look like a rose. His sleeves bulged slightly at the cuffs from who knew what sort of contraption, and glints of metal on the heels of his shoes suggested not-so-secret compartments. Still more gears turned at the buckle of the man’s belt, and the brim of his hat, and most egregious of all, the rim of the man’s monocle spun of its own accord.

Most of these contraptions were undoubtedly quite useless, and only served to show the man’s wealth was greater than his character.

“I’ve been riding this train for years,” said the man, “do you mean to tell me you don’t recognize my face? I could make this a very troubling day for you.”

Inevitably, the usher let the man board without showing a ticket, and Tidy Town’s machine kept right on turning. If it was possible to feel smaller in that moment Pilf was not sure how. Those officers would not look the other way for him, not without an expensive broach and haughty demeanor. To think that one’s integrity could be purchased so cheaply and yet Pilf still could not afford even that paltry sum.

Or could he?

Hadn’t he just been lifting these expensive and useless odds and ends off of passengers all morning. He hid the items within his purse and his pockets because they did not belong to him, and he did not want their owners to recognize them. Besides keeping a low profile, a silent but moving force upon the cosmos, had kept him out of trouble so far, but what if that were no longer true?

Again, Pilf began to move among the crowd, arcing vaguely towards the station’s washroom, but making a few acquisitions along the way to help perfect his costume. He nudged a gentleman into a young woman and as the man’s shock recovered to polite regard, he doffed his hat and held it behind his back just as propriety dictated. Luckily she was quite pretty and showed no indication she minded the nudge. The two were so enthralled at their chance meeting that neither noticed the hat slip from the man’s grasp until he moved to place it back on his head some minutes later.

By that time, Pilf was already in the washroom adding a small wheel from a nearby baby carriage, and several gear shaped buttons from the sleeves of brushed coats and jostled shoulders to his stash. Mere moments later, Pilf had arranged all the shining bits into the most correct and gaudy places. With one last look in the washroom mirror, Pilf set his shoulders square and assumed his most entitled posture before making his way to queue for the train.

As he went, he passed an officer writing lazily in his notebook while a man exclaimed “It didn’t just disappear man! Someone must have taken it! While my back was turned.”

The woman with the carriage stood on the officer’s other shoulder but Pilf could not make out what she was saying. From the helpless expression on the policeman’s face, nor could he.

Pilf clenched the now empty purse as he waited in the queue. Everything he had taken was on display somewhere. Even the uncanny watch he’d shuddered to even look at earlier in the morning was strapped around his wrist. If any passengers still waiting to board — or even any already on the train — glanced his way and noticed their valuables upon his person, there would be nowhere to run.

The line was moving too slowly and it was all Pilf could do not to stare at the usher or glance back at the policeman too often. To make the time pass faster, he rehearsed in his mind what he would say when finally he was asked for a ticket.

He glanced one more time back at the officer only this time was one time too many. The cop’s disinterested scowl seemed to snap into focus when his eyes met Pilf’s. Or rather, when they met the spinning wheel of the woman’s baby carriage which Pilf had fastened to the man’s hat.

Pilf quickly turned away only to come face to face with the usher holding his hand out for the ticket. Every disgusted grimace, or over confident laugh which Pilf had imagined might carry him through this moment fled from his mind.

With the vague notion of the policeman heading towards him from behind, and the expectant gaze from the usher in front, Pilf stood frozen like a statue, unable to move or speak. Pilf could see understanding beginning to dawn as the usher raised one brow.

But then, a miracle. A third and final note trilled aloud, causing Pilf and the usher to both cringe slightly because of their proximity to the noise. When Pilf finally recovered, the usher was waving him onward. “She’ll leave any second now, you’d better hurry on.”

Pilf wasted no time with shock or his blatant disbelief. He hurried onto the train and into the first open seat he could find. From the window he watched as the policeman reached the end of the platform but did not attempt to board. The train was already moving, gusts of wind beating upon the station floor as its giant metal wings took Pilf higher and higher into the air.

The officer stared up at them from the end of the platform and seemed to be looking right at Pilf as the train left Tidy Town Station. Pilf couldn’t tell whether the cop was actually following him with his gaze or not, but he did not allow himself a sigh of relief until the officer was a tiny blue spec far, far below . . .


Will Pilf manage to warn the Mischief Makers in time? Can he discover the identity of the sky-marshal? What of this strange watch with its uncanny imagery and cryptic poetry? And what role will the mysterious clockwork dragon play in it all?

All will be revealed in the final release of Like Clockwork, exclusively for newsletter subscribers on October first 2023!

Ok I’m having too much fun. But if you’re at all interested in finding out what happens next, go ahead and sign up for the newsletter, and have the answers delivered straight to your inbox.

If you’ve got any feedback you’d like to share right now, I’d love to hear it in the comments.

Until next time . . .

October 2023 Newsletter Fiction Preview – Like Clockwork

It’s nearly October! Soon the world will be all things Spooky and Fall, and the earth will have gone another quarter of the way around the sun.

Which means new short fiction from yours truly!

I was tempted to try for another haunted house tale, like Boutilier House, but I just wasn’t feeling those vibes. Instead, I decided to polish off a piece I had begun this year during #Smaugust. The prompt was “Mechanical Marvel” so it has a bit of a Steampunk vibe, and obviously has to do with a dragon.

I’m still working through the edits my critique group suggested (why today’s post isn’t a book review) so this preview is from my first, and very rough draft of the piece. Hopefully it’s enough to pique your interest for the full tale which you can have sent to your inbox for the amazingly low cost of clicking this link to sign up for my newsletter.

Finally, the last part of this which is new for me and has made working on this piece fun, is that I’ve been using Midjourney to generate some artwork based on my fiction. The image you see below was generated by the Ai, as will be the images attached to next week’s (longer) preview. It’s been a really interesting addition to “the process”.

Anyway, enough of my nonsense, please enjoy your first look at October 2023’s Newsletter fiction: Like Clockwork

Every morning The Express arrived in Tidy Town at the exact moment the sun had managed one quarter of its journey across the temperate sky.

It would appear upon the horizon with a soft trill of its horn, and the whirring rhythm of its great metal wings would set both idlers and commuters alike rushing to clear the runway.
It was during this commotion that Pilf made each day’s bread swiping watches from the pockets of bustling businesswomen and taking coins from panicked men as they moved to clear a path.

As the stars moved silently in the heavens, so did Pilf move upon the earth, each turning in its way, a part of some giant machine of which the gears cannot know their effect upon the whole.

Pilf smiled to himself as he counted the last coin, he’d need to give the baker for a scone and marveled that he’d managed to find such a regular windfall. Each morning a train, and each morning a take.

Just like clockwork.

As he moved to gather his earnings, he paused to notice a design etched behind the hands of some businesswoman’s watch. Though just a silhouette, Pilf could easily make out the interaction of gears — their teeth like the battlements of some bronze castle circling an axel tower, or a bearing keep.

Pilf read their placement like a schematic, deriving the hint of a wing here, or the suggestion of a claw there. A whip-like tail and jaws from which spewed forth a flame hotter than any furnace. Ordinary machinery taking an extraordinary shape.

He shuddered as that shape resolved in his mind.

Apparatus Draconis . . .

The clockwork dragons may consist of appliance and machinery, but they were never a part of any larger design. They went their own way, and for their own purpose, and one was never sure whether their appearance was a blessing or curse.

He turned the watch in his hand and found a poem engraved upon the back of the watch’s face:

Round and round my watch will never stop,
to witness each sprouting seed or torch-burned crop
Sometimes I crawl, sometimes I fly,
but none will ever reason why.
Ask simply for a change, it’s not a crime,
Burden or boon is revealed with time.

Pilf quickly stuffed the watch in his breast pocket, resolute on leaving Tidy Town Station, and spending his not-so-hard-earned goods on a decent breakfast.

But the eerie message and design of his new watch was not the only wrench in the gears Pilf encountered that seemingly ordinary morning. While passengers boarded The Express, and Pilf had been counting his earnings, police were lining up en masse at the entrances and exits of the station.

They carried stern looking clubs, and sterner looking faces, which did little more than scowl as they patted down commuters and requested, they empty their pockets for search. They didn’t seem to mind how long the process took, or whether a passenger was entering or exiting the station. Everyone was getting searched.

Pilf may not know enough to decipher intent behind the drawings of the Universal Schematic, but he did know enough to recognize that he should probably not have his pockets turned out for the police after a successful morning’s larceny

He sighed with resignation and considered that there was still one way to leave the station while avoiding the law’s indisputable retribution. He would have to board the train.

(To be continued . . .)


Well, I hope you enjoyed the first 500 words or so of Like Clockwork. Hopefully there’s a little bit of mystery here which has wetted your apatite. I’ll be posting some more next week so stay tuned. Also, if you’d like the full tale, go ahead and sign up for my newsletter.

That’s all for now. Hope everyone is having a great week. Any feedback on this short will be lovely, though please try to be constructive. Did this not meet your standards? What kind of stories are you hoping to see more of? Leave your replies in the comments.

Until next time!

Unmet Ambitions and Hidden Gems in Strahan’s ‘The Book of Witches’

October may still be around the corner, but IMHO it’s never too early to start talking about the most Halloween-y (Halloween-ish?) of subjects: WITCHES!!

(Side note: I saw Halloween themed Oreos at Wegmans in like the third week of August. Wth?)

I’m by no means an expert on the subject, but also probably not a complete newbie to it either. On the blog, I reviewed a book featuring witches as recently as May with Payback’s a Witch, and The Once and Future Witches was undoubtably one of my favorite contenders for the Hugo Awards back in 2021.

Of course Shadow and Bone, The Witcher, and Winternight trilogy all make references to the most infamous of witches, the Baba Yaga, and while I don’t think I’ve published anything yet featuring that particular witch as a character, it was impossible not to include her in the Zhenya-verse, my Russian Fairytale inspired universe in which the stories At the Edge of Legend and Farewell to Rusalka take place.

And that slew of links is just the witch related content I have personally written about over the years. Their legacy in history is both prominent and prevalent. From their earliest references as gods of ancient Greek (Hekate), Egyptian (Isis), and Norse (Freya) religion, to their reappropriation as icons of feminism in groups like W.I.T.C.H (Women’s International Terrorist Conspiracy from Hell).

And in fiction, how many famous witches can you name? Who is the first to come to mind? Someone classic such Morgan le Fay from King Arthur’s legend (Le Morte d’Arthur)? Or perhaps more recent like Marvel’s The Scarlet Witch? Maybe someone more nostalgic like Hermione Granger (Harry Potter) or Sabrina (Sabrina the Teenage Witch)?

Are they inherently good like the Wizard of Oz‘s Glinda, or obviously evil like the Wicked Witch of the West (although Schwartz and Holzman’s play Wicked makes these characterizations a little less certain). And what other roles does the witch hold? Mother? Maiden? Crone? It’s not hard to think of an embodiment of each.

No matter which witch (lolz) springs to mind when the subject is broached, it is clear that as a people, we’re seemingly fascinated with “…free, powerful, and unpredictable women” (Hyperallergic: How Witches Have Held Us Under Their Spell for Centuries), on which to project our darkest fears and greatest hopes.

Now this might seem like a bit of a long preamble (cough history lesson cough) for a post that is essentially a book review, and an exceeding amount of context, but I only reference it because it is within this lofty conversation that it seems the anthology’s editor, Jonathan Strahan, would like for us to consider these collected stories.

In the introduction, Strahan even goes so far as to review multiple definitions of the term ‘witch’, before positing his own definition and then giving a similar list of witchy references and allusions for the reader to consider.

All of this, is of course leading up to the acknowledgement that: “Writers from Africa, South Asia, and elsewhere, are making inroads, and more attention is being paid to BIPOC and LGBTQIA+ voices.” and the anthology’s stated goal, that it is a “conscious effort to reflect that, to celebrate all of the many voices from our field, whether they be established, well-known ones or ones at the very start of their career.”

And in this goal, I felt the anthology succeeded wonderfully. There are stories from about as diverse a cast of authors as you could possibly imagine. Many were favorites of mine which I have written about on the blog before including P. Djeli Clark (A Dead Djinn in Cairo universe, and Ring Shout), Tochi Onyebuchi (Riot Baby), and Fonda Lee! (Green Bone Saga).

And of course many others I had never heard of such as Miyuki Jane Pinckard or Saad Z. Hossain.

So in terms of introducing me to a wide array of new authors, from an equally wide array of backgrounds and identities, the anthology was a success.

But there is kind of a second, more implicit goal that this anthology would change (or perhaps expand) our definition of the term “witch”. Here I felt like we were on more tenuous ground. For many stories within the anthology, I was pages in before I could sus out the new definition of “witch” the story was attempting to put forth and sometimes even frustrated that they had tried to connect their story to witchcraft at all.

This failing to live up to its own ambition unfortunately did affect my enjoyment of the anthology overall and felt like a bit of a first strike for me.

The second mark against it, and this is entirely an issue of personal taste, was all the poetry. I’ll be the first to admit that poetry just doesn’t speak to me the same way prose writing does (which would makes sense as it’s a different form), and as a result, I haven’t read much of it, and am completely incompetent at judging its quality.

While I did give the poetry sections an honest try, none effected me with any particular level of feeling good or bad. If they were clever in their form, structure, or in the way they stood up against other poems within the genre, I could not contrive to know that from just reading the text.

All of that to say, I was a bit underwhelmed during the poetry sections, but I’m not much of a poetry person. If you like poetry, there’s some in here, but I can’t really comment more than that.

Despite any frustration, or underwhelm experienced reading the almost 30 stories within The Book of Witches, I did really enjoy and will recommend three stories from the anthology, whether you decide to read the rest I’ll leave up to you, but I definitely think the following worth checking out:

What I Remember of Oresha Moon Dragon Devshrata by P. Djeli Clark

I think this author just has my number. It seems like I’ll come out drooling no matter what he’s written. For me, and for this story, I think what I enjoyed most was a kind of sustained mystery through out the whole story, and how he was able to elevate a simple fishing village into such a tense and dramatic stage for revolution. A giant clockwork statue doesn’t hurt either.

Good Spells by Ken Liu

What I enjoyed most about this story was how prescient it felt and also how close. The imagined future in Good Spells feels like it could be just ten years off, or even less. Maybe just a year away. Maybe we are dealing with these issues now and we don’t even know. For this reason alone, I think it’s worth reading, but of course Liu manages to include more than just warnings and pessimism; the story also feels hopeful and even optimistic. Truly a great read.

John Hollowback and the Witch by Amal El-Mohtar

This piece comes at the end of the anthology, and I felt it was the perfect way to end. It just FEELS like a fairytale. In its structure. In its language. But I would not say the themes presented here are at all simple. And neither are its characters (I think there’s a joke here about writing fully fleshed out characters and John having a literal hole in his back where flesh should go).

Is redemption possible? Who deserves it, and who decides that? What are our obligations for forgiveness if someone changes? Just a few of the questions one might ask reading, or a the end of this story. Definitely one worth looking at.

Give this One a read?

Ultimately, a hard question to answer. I suppose in some ways all anthologies will contain hits as well as misses. For me, this anthology had a lot of misses, but the hits are good enough that I can’t in good conscience fully discourage picking it up.

As exposure to a broad crop of diverse authors, I found the book quite successful though. Perhaps this is reason enough to give it a shot. You’ll have a better idea of which authors you enjoy at the end, and who you should follow with and read more of.

That’s all I have for this week. Has anyone read this book? Which stories did you like? Which didn’t you? Any favorite witchy tales I should read? Leave the answers in the comments!

See you next time!

My Obsidian Journey Part 2

Content Warning: The following post discusses hang-ups, trials, tribulations and what may be considered negative opinions of Obsidian knowledge management software. Obsidibros and Obsidipreneurs may find this content triggering . . .

JK. JK. In reality, I’m actually really enjoying using Obsidian for my writing, however, it hasn’t just been sunny skies and smooth sailing . . . hence the reason for these “journey” posts.

Anyway, it’s been about 6 months since Part 1 of My Obsidian Journey was posted on the blog, and almost a full year (10 months) since I began using Obsidian in general. At the time I’m writing this, my vault has grown from around 200 notes to 532.

Seventeen new posts have been written with the software and added to this blog but sadly little new fiction. I managed a flash piece for the April newsletter and have recorded premises for what feels like a thousand new stories, but is probably closer to only 10 or 20.

In some ways, this doesn’t feel like a ton of progress but I have suspicions that this has more to do with the artist than the tools. Spring and summer have been BUSY, and August even more so.

I should probably also consider that I’ve pretty much gone back to school in terms of writing style for my fiction, studying and attempting to learn a different mode than what I’m used to. It’s slow going, and often makes for little output. Hopefully you’ll begin to see the fruits of that labor very soon.

Nevertheless, there is a quote from the book Blood Sweat and Pixels which feels apropos of my my experience using Obsidian so far.

“Making a game is like constructing a building during an earthquake or trying to run a train as someone else is laying down track as you go…”

This is perhaps a bit dramatic in the context of writing with Obsidian, but I think it gets to the point of why using the software for writing can sometimes feel a bit difficult. Obsidian is a highly customizable software, which is serving a wide and variegated audience. It isn’t built just for fiction writers. Also, with new plugins, and standard features being added all the time, it’s constantly changing.

The ground is shaking while you’re trying to construct your building, and since it seems like you always need to write another note to connect to your current note, it can feel like your laying down the track after the train has already gone by.

The good news is, that quake seems to be shaking less and less with each passing day.

For instance, in my last post about Obsidian, I bemoaned the lack of a spell check feature. It has since been added. I also mentioned some plugins which would allow me to highlight text and create footnotes. I’ve given up using the plugins as I finally discovered how accomplish those functions using markdown (two equals signs ( = = ) in front of what you want to highlight).

I’ve learned to underline text with HTML.

Of course these examples are a bit small in the scope of things (though surprisingly cathartic to be able to accomplish); larger examples exist. I’ll share some of these higher level methods now, in hopes that they may be of some use to any fiction writers reading this post. Enjoy!

1. Draft Versioning with the “Slate Method”

One thing I was really struggling with while writing in Obsidian was managing my drafts and revisions. As any writer knows, sometimes you reach a certain point in a document, and you can just feel that it isn’t quite right. You want to start again but it feels a shame to delete all that work. What if you should change your mind? What are you to do?

Creating a new note seems like the obvious choice, and that is for the most part what I ended up doing in this scenario. However, the difficult bit was in the naming of the note. You want something easily identifiable so that you can go back to it later, but it also needs to be specific, and short is probably best so that the note name doesn’t get cut off in the sidebar.

I eventually ended up settling on a system which I’m calling the “Slate Method” which borrows from the film world.

You know that black piece of slate that disembodied hands clack together at the beginning of a take just after the director yells action? Well apparently all the gibberish scrawled across that slate is actually vital information, used by editors to determine what version of a scene they’re looking at.

Typically it will provide info like:
Name of Project

  • Director
  • Camera person
  • Date it was shot
  • Does the scene take place during the day or at night?
  • Interior or exterior shot
  • Synced Sound (is or isn’t)
  • “roll” – generally the sequential video tape, film roll, or digital card number
  • Scene – this changes every time the script moves to a new location or a new time.
  • Take – what version number
  • Camera setup – things like long, medium or wide shots. Differing points-of-view etc

Something that says Scene 2E Take 2 would be the camera setup E for scene 2 and it’s the second time it’s been filmed etc.

Obviously we don’t need all of the same information. I’m not even sure what “roll” would translate to for an author hahah. But we can use the strategy. For my current WIP, The Klatch of Clans, it ended up looking something like:

KC1.3 – Cofi Intro and Plots

So we have KC the story name, the number one, which is scene one, and then a .3 which means it’s my third attempt at the scene. Everything that comes after the dash vaguely reminds me what the scene is about.

If I whiff this attempt then I’m on to KC1.4 – Cofi Intro and Plots. If I finally get it down the way I want, then it’s on to KC2 – Cofi Leaves the Cook Tent. And then KC2.1 – Cofi Leaves the Cook Tent if that goes awry.

Make sense?

It’s been working well enough so far. Everything I’ve been writing recently has been a short story so I’m not sure how it will hold up with something longer like a novel. But we’ll cross that bridge when we come to it.

Random Note Function

This one is helpful if you’re not sure what to work on, or just need a change of pace. Apparently there is a little icon on the left side of Obsidian which allows you to just open a random note. My original plan once I discovered this was to click it each morning when I sit down at the computer.

That hasn’t exactly been happening. Usually when I sit down to work, there’s ten things I’ve been trying to finish on the screen and I never get to opening up something random. But in theory, this could help when you’re unsure what to work on.

Dataview Plug-In

This plug-in searches for metadata that you can add to notes and then format the results into interesting tables like this one below:


This particular table keeps track of all the story premises I’ve started which involve a particular character, in this case, Bezmira.

I picked this trick up from Eleanor Konik, the obsidian master, in her Fiction Project Management video (around 15 min mark).

So far, my Fairy Tale Russia universe is the only thing large enough to really make any kind of use of this plug-in, but I have some ideas for how I might want to do so in the future. As with seemingly everything in Obsidian, the more you use it, the better it works, but right now while I don’t have that many notes tagged with metadata, it’s more potential than practical.

Mind Mapping with Canvas

Canvas has apparently been a standard feature of Obsidian for at least two years or so. But apparently I somehow never heard about it until just the other week.

I think this is what I’ll be using for storyboarding and outlining from now on. It’s pretty amazing what it can accomplish. From the picture below, you can see I’ve started a flow chart like outline for a story called Like Clockwork. I can drop small comments on the canvas or whole notes. I can put in images for inspiration too.

Authors will be familiar with try/fail cycles in their scenes, essentially your character should not just succeed at every little problem that comes her way. In the image, you can see some of the comments are highlighted red. These are the “fails” before the MC eventually succeeded. With it all laid out like this it’s quite easy to see, and there’s a grouping function which helps you categorize stuff into say . . . Act 1 . . . or ‘Approaches the Inmost Cave’ if you’re a Hero’s Journey person.

A tool that is often recommended to help when developing characters is called Scapple. I’ve tried it and never really figured out how to use it in a way that actually helped develop more multifacited characters. I’m anxious to see if this changes with Canvas which (IMHO) seems a bit more intuitive to use.

Finally you’ll notice I’ve got the actual text of my story open in a pane on the left hand side so I can just look at my outline and write to my heart’s content.

Very cool.

Some Stuff to Try and See

These are more Eleanor Konik tips and tricks, this time via Eric Goebelbecker’s post on her newsletter.

  • LongForm Plugin – allows for managing long form projects in Obsidian
  • Pandoc Plugin – allows you to export documents to Word, PDF, ePub, HTML, Pwoerpoint and LaTex (and more)

I haven’t tried any of these yet, but I will certainly be doing so as I look more towards long form writing again . . . whenever I decide to do that.

Yeesh! When will this Post End: My Final Thoughts

I can’t say that I’m a thousand times more productive, or that sometimes I don’t still get writers block. However, I feel like I am keeping track of things a lot better, and that alone seems to allow me to get a little closer to what I actually am trying to write. To think slightly deeper. Cut a little closer to the heart of the matter.

Perhaps that is not true, and my quality is the same as it has always been, but everything feels just a little sharper.

And for now, that is making all the difference.

That’s all for this week. Are any of you using Obsidian for fiction? For something else? How’s it working out for you? Any tips?

Leave your answers in the comments. See you next time!

Gaming’s Hidden Stories: Insights from ‘Blood, Sweat, and Pixels’

I think it’s safe to say that with recent (ish) posts like What Gods And Goddesses I’d Want to See in a God of War Game Set in Ancient Egypt! and The LONG road to Valhalla: A Review of Assassin’s Creed that I’ve been getting a bit more into video games. Or perhaps, I’m just as into video games as I’ve always been, but I’m just beginning to see them as interesting topics to write about.

Whatever the case, it’s led me to a great book by Jason Schreier called Blood, Sweat, and Pixels. Within, Schreier takes a look behind the curtain of what it takes to make a video game, and brings to light just how much money, pressure, and heartache goes into making these games.

I fell into this book pretty hard.

As someone who has played some video games, but is mostly ignorant about how they’re made, and the culture surrounding them, this book had a lot for me to learn. Mostly, the chapters are outlined by game, and they showcase the early excitement and hype, struggles, and eventual triumph (or in a few cases defeat) of the developers of a wide range of play styles and levels of production quality. We see games being made by a single person (Stardew Valley) as well as game developers which employ hundreds of people (Bungie’s Destiny) and almost everything in-between.

My only complaint while reading was that individual stories seem to all follow the same basic formula which I alluded to a little earlier: hope at conception, delays and missed expectations, CRUNCH and then reception by fans and critics. While it made things a tad predictable, I have no doubt that this formula was used purposefully to illustrate what the book posits as the main issue with game development and the gaming industry: Crunch.

For any unfamiliar (like me at the start of the book), crunch is a kind of all out sprint towards the finish line in which game devs work unhealthy amounts of hours (sixteen or more hour days) for periods as little as a few months, but often for more than a year, so that they can meet the demands/expectations of publishers and fans, and put out the best game possible.

While this messaging deservedly takes the spotlight and makes up most of the book, what actually thrilled me while reading was all the little details gleaned from the interviews with devs, about how games are made and the ways in which they are important to our culture, and other cultures too.

For instance, did you know that Barack Obama received a copy of The Witcher 2 upon his first meeting with the Polish Prime Minister. Or that gamers generally feel that chasing someone up a flight of stairs is tedious and boring while chasing them down the stairs is exciting and fun?

The book is packed with little insights like this which I will probably think about every time I have to climb stairs in a game (makes me wonder how climbing in GoW and parkour in AC became such big mechanics. Perhaps since we’re not chasing while doing it but exploring?)

Finally, it was interesting to see all the parts of these games that could have been, had something gone a different way. For instance, a ballroom dancing mechanic in Uncharted 4, or the ability for warthogs to leap chasms in Halo Wars. The entire game of Star Wars 1313.

It’s like watching a deleted scene on the DVD version of a movie, or reading an unused chapter from an author’s manuscript. We won’t get to experience those features or that game, but it is fun to imagine what they could have been like.

Give This One A Read?

Absolutely. If you’re any level of gamer from casual to hardcore, I’m sure you’ll love getting to look behind the scenes at some truly beloved games. If you’re not a gamer, I still recommend reading this book, as I think it expertly displays some glaring issues with typical game development, and makes us question the amount of sacrifice required in making art, if it’s worth the cost, and whether or not there is anything we can do to change it.

That’s all I have this week. If anyone has read this book, please leave your thoughts in the comments below. I’m looking forward to talking about this one!